24 Jun

Start Scratching Session 8


This session introduces the concept of variables through the specific example of keeping score in a game. The key concepts of variables in Scratch are explored using a simple game.

How is it tailored for 5-7 year olds?

  • The general concept of variables is not developed, rather a readily understandable use case is employed
  • Similarly with negative numbers, the specific use case is described (a way to make the score smaller) rather than the general concept
  • The game purposely starts in a very simple form that isolates the use of variables, but has many incremental improvements to suit a wide variety of ability

What is covered ?

  • Variables through a simple game
  • Resizing sprite

Click below for handout including step by step guide to completing the session.